Organizations

From Podpedia

The worlds of Critical Hit are filled with various nations, governments, economic collectives, criminal associations, mystic covenants and churches.

Central Continent[edit | edit source]

Elven Bands[edit | edit source]

Grey Veld Band

Black Oak Band

Everdeep Band

Seven Clans Total Control Area[edit | edit source]

The Clutch of Storms

The Thrashing River Ghosts

The Nest of Shadows

The Lodge of Howling

The Walking Devil-Bears

The Get of Talons

The Red-Wristed Ones

Diamond Throne and Sundrie Lands[edit | edit source]

House Margraven

House Du Lein

House Hallbaron

House Berrenhall

House Obleea

House Duthane

The Exilarchy of Cogs

Sage Coast[edit | edit source]

The Triumvirs

The Council of Forestry and Agriculture

The Ministry of Crime and Charity

The Committee of Fishing and Sailing

The Department of Health and War

The Secretariat on Holidays and Local Commerce

The Office on Diplomacy and Foreign Commerce

Mandravo[edit | edit source]

Children of the Loam/ Bone Takers

Mystery of Blood/ King Eaters

New Malgublostan

The Church of Gruumsh

Southern Continent[edit | edit source]

Salamander Coil

Churches[edit | edit source]

Bahamut

Corellon

the Raven Queen

Melora

Erathis

Azmodeus

Vecna

Gruumsh

Lolth

Tiamat

Void Cults

Druidic Orders[edit | edit source]

Sleepers at The Tree of Stories

Keepers of the Fiery Garden

Dancers in Twilight

Reapers of the Shining Harvest

Extra-Vertex Organizations[edit | edit source]

Oversight