Crystal Palace (S4-112)
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Can the animals friends make it out of the keep alive?
Summary[edit | edit source]
Having defeated the books in the library protecting the crystal device Kammis and Brall quickly get to work deactivating it to removed the powers of the Lords of the Feywild from Spud. Bravest Rabbit stays in the room with the Eladrin while they work while the other members of the animal party stay in the next room listen to the sounds of battle from outside the build.
Making quick work of their charge Kammis and Brall set off device which cause a explosive grow of crystals which the party to become separated and are forced to find different exists or become party of Spud Palace forever.
Details in the Skill Challenge below
After escaping the Palace the parties return to camp and wait for word from Orem.
Characters[edit | edit source]
Player Characters[edit | edit source]
- Bravest Rabbit - Rabbit Warrior played by Rob
- Mother Mantis - Monk Mantis played by Adriana
- Biium - Sorcerer Humming Bird played by Matthew
- Plague Jackal - Druid Jackal played by Stephen.
- Longshanks Crane Bard played Brian
NPC's[edit | edit source]
Mentioned [edit | edit source]
- Spud - Lord of the Feywild
Skills Challenge[edit | edit source]
This skills challenges breaks the team up into two units. Brall, Longshanks, Bravest Rabbit, and Plague Jackal this group gets two rerolls for both Arcana or Intimidate. The second team is Kammis, Biium, Mother Mantis they get a one rerolls in Acrobatics or Arcana. The goal for both groups is to escape without dying.
Character |
Skill |
Outcome |
Notes |
Mantis |
Athletics |
1st Success for Team Kammis |
Mantis hauls back and punches the crystal as hard as she can this tells her how fast the crystal is growing |
Rabbit |
Athletics |
1st Success for Team Brall |
Rabbit picks up Jackal and jumps up so that he can see the lay of land and they spot window that might be used as exits |
Biium |
Acrobatics |
1st failure for Team Kammis |
Biium thinks he is leaving a trail the others can follow but they cannot |
Longshanks |
Acrobatics |
1st failure for Team Brall |
Longshanks tries to lead his team but as they got closer to the windows Longshanks accidentally pushes them out the window into middle of the battle in the courtyard. |
Jackal |
Perception |
2nd Success for Team Brall |
Jackal finds a path through the battle. |
Mantis |
Endurance |
2nd failure for Team Kammis |
Mantis is enduring the running and cuts she is getting from the crystals |
Rabbit |
Acrobatics |
2nd Failure for Team Brall |
To dodge any stone or other items from the battlefield. |
Biium |
Bluff |
2nd Success for Team Kammis |
Using his befriend Biium lies to Kammis saying he know the way out |
Longshanks |
Arcana |
3rd Success for Team Brall |
Longshanks creates a sheet of ice and wind to drive them off the battlefield however it starts to crack before Brall hops on and creates a better sheet of ices to move them off the battlefield. |
Mantis |
Acrobatics |
3rd Success for Team Kammis |
Mantis uses acrobatics to avoid the crystals, she gets hit by a crystal but Kammis saves mantis at the last moment and they fall into a tunnel under the keep. |
Skills challenge successful for both teams