Crystal Palace (S4-112)

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Can the animals friends make it out of the keep alive?

Summary[edit | edit source]

Having defeated the books in the library protecting the crystal device Kammis and Brall quickly get to work deactivating it to removed the powers of the Lords of the Feywild from Spud. Bravest Rabbit stays in the room with the Eladrin while they work while the other members of the animal party stay in the next room listen to the sounds of battle from outside the build.

Making quick work of their charge Kammis and Brall set off device which cause a explosive grow of crystals which the party to become separated and are forced to find different exists or become party of Spud Palace forever.

Details in the Skill Challenge below

After escaping the Palace the parties return to camp and wait for word from Orem.

Characters[edit | edit source]

Player Characters[edit | edit source]

  1. Bravest Rabbit - Rabbit Warrior played by Rob
  2. Mother Mantis - Monk Mantis played by Adriana
  3. Biium - Sorcerer Humming Bird played by Matthew
  4. Plague Jackal - Druid Jackal played by Stephen. 
  5. Longshanks Crane Bard played Brian

NPC's[edit | edit source]

  1. Brall Rivendorn
  2. Kammis Revendorn

Mentioned [edit | edit source]

  1. Spud - Lord of the Feywild

Skills Challenge[edit | edit source]

This skills challenges breaks the team up into two units. Brall, Longshanks, Bravest Rabbit, and Plague Jackal this group gets two rerolls for both Arcana or Intimidate. The second team is Kammis, Biium, Mother Mantis they get a one rerolls in Acrobatics or Arcana. The goal for both groups is to escape without dying.


Character

Skill

Outcome

Notes

Mantis

Athletics

1st Success for Team Kammis

Mantis hauls back and punches the crystal as hard as she can this tells her how fast the crystal is growing

Rabbit

Athletics

1st Success for Team Brall

Rabbit picks up Jackal and jumps up so that he can see the lay of land and they spot window that might be used as exits

Biium

Acrobatics

1st failure for Team Kammis

Biium thinks he is leaving a trail the others can follow but they cannot

Longshanks

Acrobatics

1st failure for Team Brall

Longshanks tries to lead his team but as they got closer to the windows Longshanks accidentally pushes them out the window into middle of the battle in the courtyard.

Jackal

Perception

2nd Success for Team Brall

Jackal finds a path through the battle.

Mantis

Endurance

2nd failure for Team Kammis

Mantis is enduring the running and cuts she is getting from the crystals

Rabbit

Acrobatics

2nd Failure for Team Brall

To dodge any stone or other items from the battlefield.

Biium

Bluff

2nd Success for Team Kammis

Using his befriend Biium lies to Kammis saying he know the way out

Longshanks

Arcana

3rd Success for Team Brall

Longshanks creates a sheet of ice and wind to drive them off the battlefield however it starts to crack before Brall hops on and creates a better sheet of ices to move them off the battlefield.

Mantis

Acrobatics

3rd Success for Team Kammis

Mantis uses acrobatics to avoid the crystals, she gets hit by a crystal but Kammis saves mantis at the last moment and they fall into a tunnel under the keep.

Skills challenge successful for both teams

Links[edit | edit source]

Official Post

Mp3